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Timber Rattler

History

Inspired by a matchbox cart track, once completed the track had a serpentine shape to it, thus the timber rattler was born.

Created by

Lila (Liviana Benelli)

Description

A speedster circuit of 11 corners and two long straights on wooden plank surface, delimited by low concrete walls. The track is surrounded with high trees and woodland.

The track starts with a medium straight ending in a 90° left corner. A shorter straight after that ends in another left 90°, followed by the longest straight, this one also ending in the last of the 90° left corners.

After a short stretch, a hairpin bend of about 190°, also left, is quickly followed by a right 100° corner. Then comes the second longest straight, ending first in a smooth 90° right turn and then a sharp 135° right turn. This is very quickly followed by a wide chicane and another sharp 135° right corner.

A wide 180° left turn follows a short straight and finally a smooth 45° left turn leads over the finish line.

A completion of two laps are required for this race.

Tips

  • Don’t run into walls.
  • Ponies ‘sit’ on the front of the speedster. Disable AO while pulling the speedster. A driver is not required, and does not affect the speed of the cart.
  • The speedster has three speeds (trot, canter & gallop). The race is best run in gallop. Get into gallop by pressing PageUp twice before crossing the start line and keep at this speed for the entire run.

Location

Floating Islands

History

This particularly challenging course was created by Lila (Liviana Benelli) around 2018. This was a particularly productive period, with many old courses being repaired old and new courses being designed. Chianna developed new sensors for the raised pads, as well as a broadcasting system built into the floor to create a commentary when a pony falls.
This course took inspiration from the movie Avatar as well as a cloud steeple course at another stable which lead to the creation of the very original course we have today.

Created by

Lila (Liviana Benelli)

Description

The course consists of 22 floating pads and begins with a ramp to launch off arrive at the first pad. This is followed by a series of 17 floating pads that a pony must land on in sequence. Most of the pad require a jump however once the you have achieved the highest pad there are some that can be descended simply by walking.

The floating pads are decorated with hanging vines in a lush green woodland. The ambience is that of tranquillity and the pads hang over a glittering rocky pool of water.

Between pad 17 and 18 is a rickety bridge clearly in need of some repair, this can be jumped for safety or walked along before jumping the remaining pads to the finish line.

Should a pony fall, the ground shouts warnings and encouragement, meant to be humorous however, some overly sensitive ponies get offended. This all goes to make the pony a better competitive creature.

Tips

  • This is a walking/jumping course.
  • Walk-jump off a pad, but then stop. Redirect your movement while coming down.
  • Some lower pads can be reached without jumping.

Location