Archives

Corn Maze Course

History

The corn maze came from the need for a fall and Halloween themed course.

Created by

The maze was created by Gedeon (gedeon.hawkes), with the gate slaloms and steeple jumps added by Lila (liviana.benelli)

Description

Although this is a relatively small course at only 2852 square meters, it’s quite a complex maze and easy to get lost in it. Inside the maze are 19 obstacles, either hay bales that need jumping or slalom gates that need to be passed through. These obstacles serve two purposes. Firstly they are there to get in your way and slow you down, but secondly, when you find one, you at least know you are on the right track.

Tips

  • Be careful when you fault on a hay bale jump you can easily get boosted over a wall, skipping several gates in the process
  • If you look carefully, every so often, previous generations of ponies have scratched makers into the dirt to help you get through the maze….. probably in blood…… from frustration. A clue

Location

Canyon Ranch Steeple

History

This course was a gift from Sammy Palletier (AKA pony Kupkake). It was originally at K’Bar Ranch but when it was moved to FFF the name changed to Canyon Ranch Steeples. Kupkake transferred it to FFF and did most of the landscaping.

Created by

Sammy Palletier (AKA pony Kupkake)

Description

A fun but challenging mix of 32 tree trunks, gates and slalom gates on a western landscape. On this run only walking and jumping is allowed.

The course starts with seven wooden gates in a zigzag line on flat ground. Then, a single gate is mounted on a small hillock, followed by a double gate further down.

The next obstacle, yet another double gate, hidden behind the canyon wall on the right. Once that is surmounted, continue down the slope over a gate on the left and a sharp turn further to the left over wooden tree trunks.

Through the canyon, reach the single gate at the end, and continue to the left with the raised double gate.

Then, three tree trunks in 180 degree emplacement lead around to the top of the canyon over yet another tree trunk gate. Don’t jump this too early as you need to clear the gap across the canyon.

Down the top, a series of 5 double slalom gates lead to a double gate and a tree trunk gate on top of the last hill. Down that hill, five more slalom gates take you around a pond and over a short ridge all the way to a last double barrier, a final slalom gate and across the finish line.

Tips

  • Don’t get distracted by whinnying or mooing. The animals will be fed shortly.
  • Most gates can be negotiated without walking steps in between. Even some uphill barriers are best jumped directly.
  • Jump instead of walk over larger distances between obstacles.
  • Watch out for the sheer drop after gate 25. It’s the perfect point for a pony to throw a shoe or sprain an ankle.

Location

 

Hooves On Fire

History

The third course ever built at Frill Filly Farm by Lila and assisted by Gedeon. Initially it was thought that this would be an interesting project built around a volcano, however, do to the sculpted nature of the model, every level had to be backed up with solid prims to prevent falling through.

Created By

Lila (Liviana Benelli)
Gedeon (Gedeon.Hawks)

Description

This massive course covers 4340 sqm and is built into the side of an active volcano.

The course starts with dodging back and forth over the active lava streams before mounting the volcano proper. This is the point when the pony must channel their inner Mountain Goat and jump from ledge to ledge until they reach the pinnacle of the volcano.

Once false move will send thme back to the ground or even worse falling in and getting trapped inside the volcano itself. At the top, follow the slalom zig zagging in and out of the posts before taking the plunge and jump blindly into an active chimney.

Some quick footwork will avoid burnt hooves then its back to zipping in and out of more gate slaloms to the start line.

Tips

  • Get ready for the landing on the lava flow a the bottom of the chimney
  • Jumping between gates will speed things up.
  • Contrary to what you may think, landing in the Lava does not cause a fault.
  • At Gate 12, there is no need to loop behind it, pass between gate 12 and 13 for speed.
  • Youtube Video

Location

Bumpkin’ Pumpkins

History

Inspired by the bouncing pumpkins which were gifted to Lila by Gedeon. Lila created a cute little gate slalom. Speed and agility are needed to avoid being bounced up into the air while going through the pumpkin patch.

Created By

Lila (Liviana Benelli)

Description

A fun little course for Halloween.

This fun little course consists of 16 slalom gates and covers a mere 900 square meters.
it is decorated with 8 evil pumpkins, a number of fixed hay bales that impede your progress and some over hanging trees to restrict your view as you run around.

Despite the length of the course the weaving in and out of the gates and should you touch one of the pumpkins, these little devils will send you jumping up into the air, slowing your progress.

Tips

  • if you get your collision right, you can use the pumpkins as a bouncy castle.

Location

Telra’s Tiny Slalom

History

Created By

Telra Huntress

Description

Squeezed into a minuscule 260 Square Meters, Telra’s Tiny Slalom is sandwiched between the small steeple and the straight slalom. Its small size presents unique challenges with fast turns in the fun unique course.

The course consists of 10 slalom gates and a turn about post, meaning that once you’ve swung back and forth to get to the end, you need to turn around and do all the same tiny gates in reverse.

Tips

Location

Telra’s Tiny Slalom is sandwiched between the Small Steeple Chase and the Straight Slalom